#include "simple-gtp.h" char* cmd_error(const char* msg) { char* ret = malloc(strlen("? ") + strlen(msg) + 1); strcpy(ret, "? "); strcat(ret, msg); return ret; } char* cmd_success(const char* msg) { char* ret = malloc(strlen("= ") + strlen(msg) + 2); strcpy(ret, "= "); strcat(ret, msg); return ret; } const char* const known_commands_string = "protocol_version\nname\nversion\nknown_command\nlist_commands\nquit\nboardsize\nclear_board\nkomi\nplay\ngenmove\nshowboard"; const char* known_commands_array[] = {"protocol_version","name","version","known_command","list_commands","quit","boardsize","clear_board","komi","play","genmove","showboard"}; int cmd_count = sizeof(known_commands_array)/sizeof(known_commands_array[0]); char* handle_gtp_cmd(const char* msg, game_state* game) { if(!msg || !strlen(msg)) { char* ret = calloc(1,1); return ret; } char* command = malloc(strlen(msg) + 1); sscanf(msg, "%s", command); Vector* arguments = new_vector(); char* tmp_msg = malloc(strlen(msg)+1); strcpy(tmp_msg, msg); char* current = strtok(tmp_msg, " "); char* tmp_arg; while(current) { tmp_arg = malloc(strlen(current)+1); strcpy(tmp_arg, current); vector_push(arguments, tmp_arg); current = strtok(NULL, " "); } char* (*func_ptr)(const char*) = cmd_error; const char* func_args = "unknown command"; if(strcmp(command, "protocol_version") == 0) { func_ptr = cmd_success; func_args = "2"; } else if(strcmp(command, "name") == 0) { func_ptr = cmd_success; func_args = "simple-go"; } else if(strcmp(command, "version") == 0) { func_ptr = cmd_success; func_args = "0.1"; } else if(strcmp(command, "known_command") == 0) { func_ptr = cmd_success; func_args = "false"; for(int i = 0; i < cmd_count; i++) { if(arguments->length > 0 && strcmp(vector_at(arguments, 0), known_commands_array[i]) == 0) { func_args = "true"; break; } } } else if(strcmp(command, "list_commands") == 0) { func_ptr = cmd_success; func_args = known_commands_string; } else if(strcmp(command, "boardsize") == 0) { unsigned int size; if(arguments->length == 1 && sscanf(vector_at(arguments,0), "%u", &size) > 0 && 0 < size && size < 26) { func_ptr = cmd_success; func_args = ""; delete_board(game->board); game->board = create_board(size); } else { func_ptr = cmd_error; func_args = "unacceptable size"; } } else if(strcmp(command, "komi") == 0) { float komi; if(arguments->length == 1 && sscanf(vector_at(arguments,0), "%f", &komi)) { func_ptr = cmd_success; func_args = ""; game->komi = komi; } else { func_ptr = cmd_error; func_args = "komi not a float"; } } else if(strcmp(command, "clear_board") == 0) { unsigned int size = game->board->size; delete_board(game->board); game->board = create_board(size); } else if(strcmp(command, "play") == 0) { char* color = malloc(6); char y; int x; if((arguments->length == 2 || arguments->length == 3) && (snprintf(color, 6, "%s", (char*)vector_at(arguments,0)) > 0) && (strcmp(color, "white") == 0 || strcmp(color, "black") == 0) && (sscanf(vector_at(arguments,1), "%c", &y) > 0) && ((unsigned char)(tolower(y) - 'a') < game->board->size) && (sscanf((char*)vector_at(arguments,1)+1, "%d", &x) > 0) && ((unsigned int)x <= game->board->size) && (unsigned int)x > 0) { if(play_at(game, (unsigned char)(y-'a'), (unsigned int)x-1)) { func_ptr = cmd_success; func_args = ""; } else { func_ptr = cmd_error; func_args = "illegal move"; } } else { func_ptr = cmd_error; func_args = "invalid color or coordinate"; } free(color); } else if(strcmp(command, "genmove") == 0) { unsigned int y; unsigned int x; do { y = (unsigned int)rand() % game->board->size; x = (unsigned int)rand() % game->board->size; } while(!play_at(game, y, x)); } free(command); delete_vector(arguments, NULL); free(arguments); free(tmp_msg); return func_ptr(func_args); }