#include "vector.h" Vector* new_vector(void) { Vector* vector = malloc(sizeof(*vector)); if(!vector) return NULL; vector->items = malloc(sizeof(*vector->items)*VECTOR_DEFAULT_SIZE); if(!vector->items) { free(vector); return NULL; } vector->length = 0; vector->capacity = VECTOR_DEFAULT_SIZE; return vector; } void* vector_at(const Vector* vector, size_t index) { if(index >= vector->length) return NULL; else return vector->items[index]; } void* vector_pop(Vector* vector, size_t index) { if(index >= vector->length) return NULL; else { void* tmp = vector->items[index]; memmove(vector->items+index, vector->items+index+1, (vector->length-index-1)*sizeof(*vector->items)); vector->length--; return tmp; } } void vector_remove(Vector* vector, size_t index, void (*rmv)(void*)) { if(index < vector->length) { if(rmv) rmv(vector->items[index]); else free(vector->items[index]); memmove(vector->items+index, vector->items+index+1, (vector->length-index-1)*sizeof(*vector->items)); vector->length--; } } bool vector_push(Vector* vector, void* item) { if(!vector_adjust_size(vector, ++vector->length)) return false; vector->items[vector->length-1] = item; return true; } size_t* vector_find(const Vector* haystack, const void* needle, bool (*cmp)(const void*, const void*)) { size_t* ret; for(size_t i = 0; i < haystack->length; i++) { if(cmp ? cmp(haystack->items[i],needle) : haystack->items[i] == needle) { ret = malloc(sizeof(*ret)); *ret = i; return ret; } } return NULL; } bool vector_insert(Vector* vector, size_t index, void* item) { if(!vector_adjust_size(vector, vector->length)) return false; memmove(vector->items+index+1, vector->items+index, (vector->length-index)*sizeof(*vector->items)); vector->items[index] = item; vector->length++; return true; } bool vector_adjust_size(Vector* vector, size_t size) { while(vector->capacity < size) { void** tmp = vector->items; vector->items = realloc(vector->items, vector->capacity*2*(sizeof(*vector->items))); if(!vector->items) { vector->items = tmp; return false; } vector->capacity *= 2; } while(vector->capacity > (size*2)) { void** tmp = vector->items; vector->items = realloc(vector->items, vector->capacity/2*(sizeof(*vector->items))); if(!vector->items) { vector->items = tmp; return false; } vector->capacity /= 2; } return true; } void delete_vector(Vector* vector, void (*rmv)(void*)) { for(size_t i = 0; i < vector->length; i++) { if(rmv) rmv(vector->items[i]); else free(vector->items[i]); } free(vector); }